LightFire# is a fast and small 3D (Game) Engine to create platform independent Games and Graphic Applications for Linux, *BSD and Windows Systems. It provides Graphic, Sound, AI and Network support. LightFire# uses OpenGL and is written in C#.
LightFire# is easy to use.
Every function uses clear names and parameter lists. Everything is managed in classes.
LightFire# is powerful.
You can create everything from small Side-Scrolling Games up to complex Roleplaying Games and 3D Shooter Games.
LightFire# is open source.
The Engine and examples are freely available and licensed under the LGPL License.
LightFire# is cross-platform.
LightFire# works with the .NET and Mono platform. Therefore it runs under Windows, Linux, *BSD and eventually MacOS
